Game Developer and skilled C++ programmer with an M.S. in Computer Science with a track in Games and Computational Media at American University. As a collaborative team player, I pride myself on consistently meeting deadlines and delivering high-quality projects. My experience includes working with game engines like Unreal and Unity. Growing up, I was curious about the creation process of video games, which led me to develop a deep interest in game development and computers. As a result of my curiosity, I decided to pursue a Bachelor of Science degree in Computer Science. While I explored different areas within the field of computer science, I realized that I was passionate not only about games but also about algorithms, code optimization, linear algebra, and calculus. However, my interest in game development and designing optimized complex systems is on a whole other level.
Multiplayer RTS with Simulation Elements
Some projects that I’m proud of!
01.GameEngine Dev
02.Optimization
03.Computer Graphics
04.Linear Algebra
05.Kinematics
06.Teaching